CFutbolCatcher
(Redirected from Prop glass futbol socket)
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Code classes:
CFutbolCatcher
CBaseAnimating
(models)CBaseEntity
(all ents)
CFutbolCatcher
is a code class in .
Classnames:
futbol_catcher
(Not in FGD) - Invisible entity that catches and holds ontoprop_glass_futbol
s.prop_glass_futbol_socket
- Sometimes-visible entity that catches and holds ontoprop_glass_futbol
s. Tries to load a non-existent model (models/props/futbol_socket.mdl
), but only when the map is played in co-op.
FGD Code[edit | edit source]
@PointClass studio("models/editor/axis_helper_thick.mdl") base(Targetname,Parentname) = futbol_catcher : "Catches and holds prop_glass_futbols."
[ output OnFutbolCaught(void) : "Fires when a futbol is caught." output OnFutbolReleased(void) : "Fires when a futbol is taken from the holder."
]Outputs[edit | edit source]
- OnFutbolCaught
- Fires when a ball is caught or a new one spawned in it.
- OnFutbolReleased
- Fires when a ball is taken from the holder when that ball hadn't been grabbed before. Bug: Also fires any time a ball is put in the holder.