prop_tractor_beam
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Code classes:
CPropTractorBeamProjector
CBaseProjector
CBaseAnimating
(models)CBaseEntity
(all ents)
prop_tractor_beam
is a point entity present in Portal 2. It's an excursion funnel.
Keyvalues[edit | edit source]
- Linear Force
(linearForce)
<float>
- Force applied to entities in the beam. Negative values make the beam go in reverse. Not an exact conversion to units per second; 250 force is 122.81 units/second.
- Disable Emitter Particles
(noemitterparticles)
<boolean>
- Hides the ember-like particles that spawn at the base of the beam. These particles will sometimes go through walls when the beam is in reverse.
- Use 128 model
(use128model)
<boolean>
- Uses a smaller model that fits inside a 128 square. Avoid when possible for aesthetic reasons. Used in the puzzle maker.
Inputs[edit | edit source]
- SetLinearForce
<float>
- Sets Linear Force.