prop_wall_breakable
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Code classes:
CPropBreakableWall
CPropDoorRotatingBreakable
CPropDoorRotating
CBasePropDoor
CDynamicProp
CBreakableProp
CBaseProp
(props)CBaseAnimating
(models)CBaseEntity
(all ents)
prop_wall_breakable
is a point entity present in Left 4 Dead 2. It's an entity that infected or players are intended to damage until it breaks. It's essentially a prop_door_rotating
that's been locked, and can be unlocked with the Unlock input.