prop_wall_projector
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Code classes:
CPropWallProjector
CBaseProjector
CBaseAnimating
(models)CBaseEntity
(all ents)
prop_wall_projector
is a point entity present in Portal 2. It's a hard light surface emitter.
Bug: Hard Light bridges do not precache the projected_wall_impact
particle, which causes a lag spike when they are first enabled. Place an info_particle_system
anywhere in the map set to this particle to prevent the lag spike.