script_clip_vphysics
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This entity is not in the stock FGD files by default.
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Code classes:
CScriptVPhysicsClip
CFuncVPhysicsClip
CBaseEntity
(all ents)
script_clip_vphysics
is a brush entity present in Left 4 Dead 2. This entity is what func_clip_vphysics
entities are converted into when a map is compiled into an entity group.