script_trigger_multiple
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This entity is not in the stock FGD files by default.
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Code classes:
CScriptTriggerMultiple
CTriggerMultiple
CBaseTrigger
(triggers)CBaseToggle
CBaseEntity
(all ents)
script_trigger_multiple
is a brush entity present in Left 4 Dead 2. This entity is what trigger_multiple
entities are converted into when a map is compiled into an entity group.