scripted_item_drop

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Code classes:

scripted_item_drop is a point entity present in L4d2-small.pngLeft 4 Dead 2. It's a non-solid physics object which will fire its OnPlayerTouch and OnCacheInteraction outputs when a player intersects with it. Essentially a prop_physics with a trigger attached to it, but with far less features. Intended to be used for simple pickups.

Outputs[edit | edit source]

OnPlayerPickup (Not in FGD)
Does not fire.