trigger_playermovement

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Code classes:

Trigger.png

trigger_playermovement is a brush entity present in all Source games. It controls some aspects of player movement when a player is inside it.

Flags[edit | edit source]

Bug: Despite being coded to only affect players, the Clients flag still has to be checked!

  • 16: (OBSOLETE, Uncheck me) - Completely removed from code.
  • 128: Disable auto player movement - Disables automatic uncrouching (only way to uncrouch is to leave the trigger or jump), disables the automatic "step up/down" when moving between surfaces of similar (but different) heights, and To do: Does something to water movement..?
  • 2048: Auto-duck while in trigger Bug: Causes view to shake violently in Css.png.
  • 4096: Auto-walk while in trigger (only available in L4d.pngL4d2-small.pngCsgo-small.png)
  • 8192: Disable jump while in trigger (only available in L4d2-small.pngCsgo-small.png) Bug: Csgo-small.png view moves slightly when trying to jump.