trigger_remove
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Code classes:
CTriggerRemove
CBaseTrigger
(triggers)CBaseToggle
CBaseEntity
(all ents)
trigger_remove
is a brush entity present in all Source games. It removes things that touch it, as if they were sent the Kill input.
Note: Entities programmed to not activate triggers (e.g. logic entities, weapons) will not be removed.
Warning: Be very careful when using this; even a player
can be removed!
Outputs[edit | edit source]
OnRemove- Doesn't ever fire.