trigger_wind

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Code classes:

Trigger.png

trigger_wind is a brush entity present in all Source games. It creates wind.

Bug: Hl2.pngObjects being blown by this entity will move weirdly when the gravity gun tries to grab them.

Bug: Hl2.pngManhacks regain control of themselves nearly instantly once they're pushed outside of the trigger, causing their motion to look wrong if the wind is strong.

Note: Affects trajectory of Hl2.pnggrenades, AR2 secondary fire.

Bug: Does not push players.

Keyvalues[edit | edit source]

Speed (Speed) <integer>
How fast the wind should be.
Speed Noise (SpeedNoise) <integer>
The wind speed will randomly vary by up to this much.
Direction Noise (DirectionNoise) <integer>
The wind direction will randomly vary off Pitch Yaw Roll by up to this much.
Hold Time (HoldTime) <integer>
How long to wait between making random changes in the wind's speed and angle.
Hold Noise (HoldNoise) <integer>
Hold Time will randomly vary by up to this much.

Inputs[edit | edit source]

SetSpeed <integer>
Sets Speed, then immediately recomputes the speed and direction noise.