weapon_fireworkcrate

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Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because it won't explode when shot if it hasn't been picked up before, which is a pointless inconsistency.

L4d firework.png

weapon_fireworkcrate is a point entity present in L4d2-small.pngLeft 4 Dead 2. It's a box of fireworks. This entity is used when a player is holding it, but when dropped, the box is actually a prop_physics with the model models/props_junk/explosive_box001.mdl which is a completely different entity. If a player +uses the prop, it's replaced with a weapon_fireworkcrate in their hands. An unheld weapon_fireworkcrate cannot explode.

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