weapon_gnome

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Info.png

This entity is not in the stock FGD files by default.
See below for instructions on making it available.

L4d gnome.png

weapon_gnome is a point entity present in L4d2-small.pngLeft 4 Dead 2. Gnome Chompski. This entity is used when a player is holding it, but when dropped, the gnome is actually a prop_physics with the model models/props_junk/gnome.mdl which is a completely different entity. If a player +uses the prop, it's replaced with a weapon_gnome in their hands.

FGD Code[edit | edit source]

@PointClass base(WeaponSpawnSingle) studioprop("models/props_junk/gnome.mdl") = weapon_gnome : "Gnome." []

See Also[edit | edit source]