weapon_melee
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This entity is not in the stock FGD files by default.
|
weapon_melee
is a point entity present in Left 4 Dead 2 and Counter-Strike: Global Offensive. It's an entity that takes data from a script file and then looks and acts like a particular melee weapon. Behavior of melee weapons is defined in Left 4 Dead 2/left4dead2/pak01_dir.vpk/scripts/melee/
for and in Counter-Strike Global Offensive/csgo/scripts/items/items_game.txt
for .
Keyvalues[edit | edit source]
- Script Name
(melee_script_name)
<string>
- Name of the script file for this melee weapon without the '.txt'. See
Left 4 Dead 2/left4dead2/pak01_dir.vpk/scripts/melee/
. E.g.frying_pan
.