CASW_Weapon

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Code classes:

CASW_Weapon is inherited by every holdable weapon in Asw.png. This includes offhand weapons.

Classnames:

  • asw_weapon (A "blank" weapon. This entity could probably be used to make custom weapons without touching C++ code.)

Tip: Generally, you should use the CASW_Pickup_Weapon entities that correspond with Alien Swarm's weapons. The pickup entities offer you better control of the weapons (before they get picked up) than spawning them directly.

See Also[edit | edit source]