func_portal_bumper

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func_portal_bumper is a brush entity present in both P1.pngP2.pngPortal games. It moves portals that touch it so that they don't touch it. Used frequently in Portal so that portals can be placed next to unportalable surfaces easily (not needed in Portal 2, this behavior is done automatically). Not needed if there's an angle separating the surfaces (i.e. the corners of a room). The entity should stick out at least two units from surfaces it touches.

Flags[edit | edit source]

  • 1: Start inactive

Inputs[edit | edit source]

Activate
Turns on bumping functionality.
Deactivate
Turns off bumping functionality.
Toggle
If on, turn off. If off, turn on.