info_player_ping_detector
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Code classes:
CInfo_Player_Ping_Detector
CBaseEntity
(all ents)
info_player_ping_detector
is a point entity present in Portal 2. It detects player pings.
Keyvalues[edit | edit source]
- Default State
(Enabled)
<choices>
- Is this entity enabled by default or not?
- 0: Disabled
- 1: Enabled
- Func Tank Entity
(FuncTankName)
<target_destination>
- Name of a
func_tank
which will turn to look at the location of the last ping. - Team to Observe
(TeamToLookAt)
<choices>
- Which player's pings to detect.
- 1: Both
- 2: Orange
- 3: Blue
Look At Player Pings(LookAtPlayerPings)
<boolean>
- Always looks at player pings..?
Inputs[edit | edit source]
- Enable
- Makes the entity active.
- Disable
- Makes the entity inactive.
- Toggle
- If on, turn off. If off, turn on.
Outputs[edit | edit source]
- OnPingDetected
- Fires when a ping is detected. Does not fire if the entity is disabled.