items_game.txt
"We're still not sure what that does."
|
items_game.txt
is a file in that holds data for weapons, skins, and other stats.
CS:GO entity prefabs[edit | edit source]
In CS:GO, this file can be used to make variations of existing weapon entities. For example, weapon_m4a1_silencer
is really weapon_m4a1
with a completely different model, fire rate, sounds, etc. These "prefab entities" are recognized by the give
command, and will spawn correctly even when placed in Hammer. Given that information, they may seem like separate entities, but it isn't so; their prefab names will not be recognized by console commands such as ent_text
, ent_create
, or dumpentityfactories
, or (most relevantly) by filter_activator_class
.
Below is a list of all such prefabs and their real entities.