physicsclonearea

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Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because it wouldn't do anything.

Code classes:

physicsclonearea is a point entity present in both P1.pngP2.pngPortal games. It defines the area around portals that should have their physics collisions cloned by the portal in order for physics to work properly through portals.

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