decoy_projectile
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This entity is not in the stock FGD files by default.
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Code classes:
CDecoyProjectile
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseProjectile
(in 2013 SDK games + )CBaseCombatCharacter
()
decoy_projectile
is a point entity present in Counter-Strike: Global Offensive. It's the projectile created when a decoy grenade is thrown. If spawned through Hammer, it won't make a gunfire sound and bounces more than normal, but will do its smoke effect.
FGD Code[edit | edit source]
@PointClass base(Targetname, Angles) studio("models/weapons/w_eq_decoy_thrown.mdl") = decoy_projectile : "Decoy Projectile. Won't make gun sounds." []