prop_weapon_upgrade_armor_helmet
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This entity is not in the stock FGD files by default.
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Code classes:
CPhysPropWeaponUpgradeArmorHelmet
CPhysPropWeaponUpgrade
CPhysicsPropMultiplayer
CPhysicsProp
CBreakableProp
CBaseProp
(props)CBaseAnimating
(models)CBaseEntity
(all ents)
prop_weapon_upgrade_armor_helmet
is a point entity present in Counter-Strike: Global Offensive. When touched, it gives or refills a player's armor and gives them a helmet. Can only be used in danger zone (otherwise it crashes the game).
FGD Code[edit | edit source]
@PointClass base(prop_physics_multiplayer) studioprop("models/props_survival/upgrades/upgrade_dz_armor_helmet.mdl") = prop_weapon_upgrade_armor_helmet : "When touched, it gives or refills a player's armor and gives them a helmet. Can only be used in danger zone (otherwise it crashes the game)." []