filter_combineball_type
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Code classes:
CFilterCombineBall
CBaseFilter
CLogicalEntity
CServerOnlyEntity
CBaseEntity
(all ents)
filter_combineball_type
is a point entity present in the Half-Life 2 series and Portal 2. It filters prop_combine_ball
s by their current state. Entities which aren't prop_combine_ball
automatically fail.
Keyvalues[edit | edit source]
- Ball Type
(balltype)
<choices>
- Ball state to look for.
- 0: Not Thrown (in combine ball field, etc)
- 1: Held by Gravity Gun
- 2: Thrown by Gravity Gun
- 3: Launched by
point_combine_ball_launcher