asw_weapon_ammo_bag

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Not to be confused with asw_weapon_ammo_satchel.
Info.png

This entity is not in the stock FGD files by default.
It should not be placed (in Hammer) because you should use the pickup entity.

Code classes:

Asw ammobag unused.png

asw_weapon_ammo_bag is a point entity present in Asw.pngAlien Swarm. The ammo bag is an unused weapon that lets a marine give another one a full clip of ammo. The holder simply needs to be close to the other marine, and then click on them. An ammo bag will explode violently if exposed to fire. The holder apparently cannot give theirself ammo, but this was planned.

The ammo bag can only carry ammo for a few types of weapons, and can only give limited ammo:

ConVars/Commands[edit | edit source]

ConVar/CommandParameters or default valueParameter TypeEffect
asw_ammo_bag_reportLists contents of ammo bag entities.
asw_ammo_bag_report_clientLists contents of ammo bag entities, as they are on the client side (just for debugging purposes).
asw_ammo_bag_damage150Health amountHow much damage is done by an ammo bag explosion.
asw_ammo_bag_damage_radius400World unitsRadius of the ammo bag explosion.
asw_ammo_bag_burn_limit30Health amountHow much fire damage an ammo bag can take before exploding.

See Also[edit | edit source]