func_ragdoll_fader
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Code classes:
CFuncRagdollFaderCBaseEntity(all ents)
func_ragdoll_fader is a brush entity present in both ![]()
Left 4 Dead games. It makes ragdolls which touch it fade away, even clientside ones.
Keyvalues[edit | edit source]
- Start Disabled
(StartDisabled)<boolean> - Stay inactive until Enabled.
Inputs[edit | edit source]
- Enable
- Makes the entity active.
- Disable
- Makes the entity inactive.
