prop_metal_crate
Jump to navigation
Jump to search
This entity is not in the stock FGD files by default.
|
Code classes:
CPhysPropMetalCrate
CPhysPropLootCrate
CPhysicsPropMultiplayer
CPhysicsProp
CBreakableProp
CBaseProp
(props)CBaseAnimating
(models)CBaseEntity
(all ents)
prop_metal_crate
is a point entity present in Counter-Strike: Global Offensive. It's a wood and metal crate from danger zone. Does not have anything inside when created manually.
FGD Code[edit | edit source]
@PointClass base(prop_physics_multiplayer) studioprop() = prop_metal_crate : "Wood and metal box from danger zone. Nothing will spawn on its own when it breaks."
[
model(choices) : "Model" : "models/props_survival/cases/case_heavy_weapon.mdl" : "Model to use."
[
"models/props_survival/cases/case_heavy_weapon.mdl" : "Shotgun"
"models/props_survival/cases/case_light_weapon.mdl" : "SMG"
"models/props_survival/cases/case_pistol_heavy.mdl" : "R8/Deagle"
"models/props_survival/cases/case_tools_heavy.mdl" : "Heavy Tools"
]
]